Task 746: .UI File Format

Task 746: .UI File Format

.UI File Format Specifications

The .UI file format is an XML-based format utilized by Qt Designer to define and store user interface layouts, widgets, properties, and connections for Qt applications. It follows a structured XML schema that enables the representation of hierarchical UI elements, their attributes, and associated metadata. This format facilitates code generation in languages such as C++ through tools like uic (User Interface Compiler).

1. List of Properties Intrinsic to the .UI File Format

Based on the XML schema of the .UI format, the following properties represent the key structural elements and attributes intrinsic to the format. These are derived from the root <ui> element and its direct children, which define the core characteristics of the file. Properties include both attributes of the root element and top-level child elements, along with their primary sub-components where applicable:

  • Version: The format version specified in the <ui> attribute (e.g., "4.0").
  • Language: The target programming language in the <ui> attribute (e.g., "c++").
  • Display Name: A human-readable name for the UI in the <ui> attribute.
  • ID-Based Translation: A boolean flag in the <ui> attribute indicating ID-based translation support.
  • Connect Slots by Name: A boolean flag in the <ui> attribute for automatic slot connections.
  • Standard Set Default (Legacy): Integer values in <ui> attributes stdsetdef and stdSetDef for legacy compatibility.
  • Author: The author's name from the <author> element.
  • Comment: Descriptive text from the <comment> element.
  • Export Macro: A macro for exporting the UI class from the <exportmacro> element.
  • Class Name: The name of the generated UI class from the <class> element.
  • Root Widget: The primary widget defined in the <widget> element, including its class (e.g., "QWidget") and name.
  • Layout Default: Default spacing and margins from the <layoutdefault> element (attributes: spacing, margin).
  • Layout Function: Function names for spacing and margins from the <layoutfunction> element.
  • Pixmap Function: A function for loading pixmaps from the <pixmapfunction> element.
  • Custom Widgets: A list of custom widgets from the <customwidgets> element, each including class, extends, header, and other details.
  • Tab Stops: A sequence of tab stop widget names from the <tabstops> element.
  • Includes: A list of header includes from the <includes> element, each with location and implementation declaration.
  • Resources: A list of resource files from the <resources> element, each with location.
  • Connections: Signal-slot connections from the <connections> element, each including sender, signal, receiver, slot, and optional hints.
  • Designer Data: Designer-specific properties from the <designerdata> element.
  • Slots: Declarations of signals and slots from the <slots> element.
  • Button Groups: Groups of buttons from the <buttongroups> element, each with name and properties.

These properties encapsulate the format's structure, enabling parsing, modification, and code generation.

The following are direct download links to sample .UI files from public repositories:

3. HTML with Embedded JavaScript for Drag-and-Drop .UI File Dumper

The following is a self-contained HTML page with embedded JavaScript that allows users to drag and drop a .UI file. Upon dropping, it parses the XML and displays all the properties listed in section 1 on the screen.

.UI File Properties Dumper

Drag and Drop .UI File

Drop .UI file here

4. Python Class for .UI File Handling

The following Python class uses the xml.etree.ElementTree module to open, parse (decode), read, modify (write), and print the properties from the list in section 1 to the console.

import xml.etree.ElementTree as ET
import sys

class UIFileHandler:
    def __init__(self, filepath):
        self.filepath = filepath
        self.tree = None
        self.root = None
        self.load()

    def load(self):
        """Load and parse the .UI file."""
        try:
            self.tree = ET.parse(self.filepath)
            self.root = self.tree.getroot()
            if self.root.tag != 'ui':
                raise ValueError("Invalid .UI file.")
        except Exception as e:
            print(f"Error loading file: {e}")
            sys.exit(1)

    def print_properties(self):
        """Print all properties to console."""
        print("Properties:")
        # Version
        print(f"Version: {self.root.get('version', 'N/A')}")
        # Language
        print(f"Language: {self.root.get('language', 'N/A')}")
        # Display Name
        print(f"Display Name: {self.root.get('displayname', 'N/A')}")
        # ID-Based Translation
        print(f"ID-Based Translation: {self.root.get('idbasedtr', 'N/A')}")
        # Connect Slots by Name
        print(f"Connect Slots by Name: {self.root.get('connectslotsbyname', 'N/A')}")
        # Standard Set Default (Legacy)
        print(f"stdsetdef: {self.root.get('stdsetdef', 'N/A')}")
        print(f"stdSetDef: {self.root.get('stdSetDef', 'N/A')}")
        # Author
        print(f"Author: {self.root.findtext('author', 'N/A')}")
        # Comment
        print(f"Comment: {self.root.findtext('comment', 'N/A')}")
        # Export Macro
        print(f"Export Macro: {self.root.findtext('exportmacro', 'N/A')}")
        # Class Name
        print(f"Class Name: {self.root.findtext('class', 'N/A')}")
        # Root Widget
        widget = self.root.find('widget')
        print(f"Root Widget: Class - {widget.get('class', 'N/A') if widget is not None else 'N/A'}, Name - {widget.get('name', 'N/A') if widget is not None else 'N/A'}")
        # Layout Default
        layout_default = self.root.find('layoutdefault')
        print(f"Layout Default: Spacing - {layout_default.get('spacing', 'N/A') if layout_default is not None else 'N/A'}, Margin - {layout_default.get('margin', 'N/A') if layout_default is not None else 'N/A'}")
        # Layout Function
        layout_function = self.root.find('layoutfunction')
        print(f"Layout Function: Spacing - {layout_function.get('spacing', 'N/A') if layout_function is not None else 'N/A'}, Margin - {layout_function.get('margin', 'N/A') if layout_function is not None else 'N/A'}")
        # Pixmap Function
        print(f"Pixmap Function: {self.root.findtext('pixmapfunction', 'N/A')}")
        # Custom Widgets
        print("Custom Widgets:")
        custom_widgets = self.root.findall('.//customwidget')
        if custom_widgets:
            for i, cw in enumerate(custom_widgets, 1):
                print(f"  {i}. Class: {cw.findtext('class', 'N/A')}, Extends: {cw.findtext('extends', 'N/A')}")
        else:
            print("  N/A")
        # Tab Stops
        print("Tab Stops:")
        tab_stops = self.root.findall('.//tabstop')
        if tab_stops:
            for i, ts in enumerate(tab_stops, 1):
                print(f"  {i}. {ts.text}")
        else:
            print("  N/A")
        # Includes
        print("Includes:")
        includes = self.root.findall('.//include')
        if includes:
            for i, inc in enumerate(includes, 1):
                print(f"  {i}. Location: {inc.get('location', 'N/A')}")
        else:
            print("  N/A")
        # Resources
        print("Resources:")
        resources = self.root.findall('.//resource')
        if resources:
            for i, res in enumerate(resources, 1):
                print(f"  {i}. Location: {res.get('location', 'N/A')}")
        else:
            print("  N/A")
        # Connections
        print("Connections:")
        connections = self.root.findall('.//connection')
        if connections:
            for i, conn in enumerate(connections, 1):
                print(f"  {i}. Sender: {conn.findtext('sender', 'N/A')}, Signal: {conn.findtext('signal', 'N/A')}, Receiver: {conn.findtext('receiver', 'N/A')}, Slot: {conn.findtext('slot', 'N/A')}")
        else:
            print("  N/A")
        # Designer Data
        designer_data = self.root.find('designerdata')
        print(f"Designer Data: {'Present' if designer_data is not None else 'N/A'}")
        # Slots
        print("Slots:")
        slots_elem = self.root.find('slots')
        if slots_elem is not None:
            signals = slots_elem.findall('signal')
            for i, sig in enumerate(signals, 1):
                print(f"  Signal {i}: {sig.text}")
            slots = slots_elem.findall('slot')
            for i, slt in enumerate(slots, 1):
                print(f"  Slot {i}: {slt.text}")
        else:
            print("  N/A")
        # Button Groups
        print("Button Groups:")
        button_groups = self.root.findall('.//buttongroup')
        if button_groups:
            for i, bg in enumerate(button_groups, 1):
                print(f"  {i}. Name: {bg.get('name', 'N/A')}")
        else:
            print("  N/A")

    def write(self, output_path=None):
        """Write the parsed .UI file back to disk (optionally to a new path)."""
        if output_path is None:
            output_path = self.filepath
        try:
            self.tree.write(output_path, encoding='utf-8', xml_declaration=True)
            print(f"File written to {output_path}")
        except Exception as e:
            print(f"Error writing file: {e}")

# Example usage:
# handler = UIFileHandler('example.ui')
# handler.print_properties()
# handler.write('modified.ui')

5. Java Class for .UI File Handling

The following Java class uses javax.xml.parsers.DocumentBuilder to open, parse, read, modify, and print the properties to the console.

import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.NodeList;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.transform.Transformer;
import javax.xml.transform.TransformerFactory;
import javax.xml.transform.dom.DOMSource;
import javax.xml.transform.stream.StreamResult;
import java.io.File;

public class UIFileHandler {
    private String filepath;
    private Document document;

    public UIFileHandler(String filepath) {
        this.filepath = filepath;
        load();
    }

    private void load() {
        try {
            DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
            DocumentBuilder builder = factory.newDocumentBuilder();
            document = builder.parse(new File(filepath));
            if (!document.getDocumentElement().getTagName().equals("ui")) {
                throw new Exception("Invalid .UI file.");
            }
        } catch (Exception e) {
            System.out.println("Error loading file: " + e.getMessage());
            System.exit(1);
        }
    }

    public void printProperties() {
        System.out.println("Properties:");
        Element root = document.getDocumentElement();
        // Version
        System.out.println("Version: " + root.getAttribute("version"));
        // Language
        System.out.println("Language: " + root.getAttribute("language"));
        // Display Name
        System.out.println("Display Name: " + root.getAttribute("displayname"));
        // ID-Based Translation
        System.out.println("ID-Based Translation: " + root.getAttribute("idbasedtr"));
        // Connect Slots by Name
        System.out.println("Connect Slots by Name: " + root.getAttribute("connectslotsbyname"));
        // Standard Set Default (Legacy)
        System.out.println("stdsetdef: " + root.getAttribute("stdsetdef"));
        System.out.println("stdSetDef: " + root.getAttribute("stdSetDef"));
        // Author
        System.out.println("Author: " + getTextContent("author"));
        // Comment
        System.out.println("Comment: " + getTextContent("comment"));
        // Export Macro
        System.out.println("Export Macro: " + getTextContent("exportmacro"));
        // Class Name
        System.out.println("Class Name: " + getTextContent("class"));
        // Root Widget
        Element widget = (Element) root.getElementsByTagName("widget").item(0);
        String widgetClass = widget != null ? widget.getAttribute("class") : "N/A";
        String widgetName = widget != null ? widget.getAttribute("name") : "N/A";
        System.out.println("Root Widget: Class - " + widgetClass + ", Name - " + widgetName);
        // Layout Default
        Element layoutDefault = (Element) root.getElementsByTagName("layoutdefault").item(0);
        String spacing = layoutDefault != null ? layoutDefault.getAttribute("spacing") : "N/A";
        String margin = layoutDefault != null ? layoutDefault.getAttribute("margin") : "N/A";
        System.out.println("Layout Default: Spacing - " + spacing + ", Margin - " + margin);
        // Layout Function
        Element layoutFunction = (Element) root.getElementsByTagName("layoutfunction").item(0);
        String funcSpacing = layoutFunction != null ? layoutFunction.getAttribute("spacing") : "N/A";
        String funcMargin = layoutFunction != null ? layoutFunction.getAttribute("margin") : "N/A";
        System.out.println("Layout Function: Spacing - " + funcSpacing + ", Margin - " + funcMargin);
        // Pixmap Function
        System.out.println("Pixmap Function: " + getTextContent("pixmapfunction"));
        // Custom Widgets
        System.out.println("Custom Widgets:");
        NodeList customWidgets = root.getElementsByTagName("customwidget");
        if (customWidgets.getLength() > 0) {
            for (int i = 0; i < customWidgets.getLength(); i++) {
                Element cw = (Element) customWidgets.item(i);
                System.out.println("  " + (i + 1) + ". Class: " + getTextContent(cw, "class") + ", Extends: " + getTextContent(cw, "extends"));
            }
        } else {
            System.out.println("  N/A");
        }
        // Tab Stops
        System.out.println("Tab Stops:");
        NodeList tabStops = root.getElementsByTagName("tabstop");
        if (tabStops.getLength() > 0) {
            for (int i = 0; i < tabStops.getLength(); i++) {
                System.out.println("  " + (i + 1) + ". " + tabStops.item(i).getTextContent());
            }
        } else {
            System.out.println("  N/A");
        }
        // Includes
        System.out.println("Includes:");
        NodeList includes = root.getElementsByTagName("include");
        if (includes.getLength() > 0) {
            for (int i = 0; i < includes.getLength(); i++) {
                Element inc = (Element) includes.item(i);
                System.out.println("  " + (i + 1) + ". Location: " + inc.getAttribute("location"));
            }
        } else {
            System.out.println("  N/A");
        }
        // Resources
        System.out.println("Resources:");
        NodeList resources = root.getElementsByTagName("resource");
        if (resources.getLength() > 0) {
            for (int i = 0; i < resources.getLength(); i++) {
                Element res = (Element) resources.item(i);
                System.out.println("  " + (i + 1) + ". Location: " + res.getAttribute("location"));
            }
        } else {
            System.out.println("  N/A");
        }
        // Connections
        System.out.println("Connections:");
        NodeList connections = root.getElementsByTagName("connection");
        if (connections.getLength() > 0) {
            for (int i = 0; i < connections.getLength(); i++) {
                Element conn = (Element) connections.item(i);
                System.out.println("  " + (i + 1) + ". Sender: " + getTextContent(conn, "sender") + ", Signal: " + getTextContent(conn, "signal") +
                        ", Receiver: " + getTextContent(conn, "receiver") + ", Slot: " + getTextContent(conn, "slot"));
            }
        } else {
            System.out.println("  N/A");
        }
        // Designer Data
        Element designerData = (Element) root.getElementsByTagName("designerdata").item(0);
        System.out.println("Designer Data: " + (designerData != null ? "Present" : "N/A"));
        // Slots
        System.out.println("Slots:");
        Element slotsElem = (Element) root.getElementsByTagName("slots").item(0);
        if (slotsElem != null) {
            NodeList signals = slotsElem.getElementsByTagName("signal");
            for (int i = 0; i < signals.getLength(); i++) {
                System.out.println("  Signal " + (i + 1) + ": " + signals.item(i).getTextContent());
            }
            NodeList slots = slotsElem.getElementsByTagName("slot");
            for (int i = 0; i < slots.getLength(); i++) {
                System.out.println("  Slot " + (i + 1) + ": " + slots.item(i).getTextContent());
            }
        } else {
            System.out.println("  N/A");
        }
        // Button Groups
        System.out.println("Button Groups:");
        NodeList buttonGroups = root.getElementsByTagName("buttongroup");
        if (buttonGroups.getLength() > 0) {
            for (int i = 0; i < buttonGroups.getLength(); i++) {
                Element bg = (Element) buttonGroups.item(i);
                System.out.println("  " + (i + 1) + ". Name: " + bg.getAttribute("name"));
            }
        } else {
            System.out.println("  N/A");
        }
    }

    private String getTextContent(String tagName) {
        Element elem = (Element) document.getElementsByTagName(tagName).item(0);
        return elem != null ? elem.getTextContent() : "N/A";
    }

    private String getTextContent(Element parent, String tagName) {
        Element elem = (Element) parent.getElementsByTagName(tagName).item(0);
        return elem != null ? elem.getTextContent() : "N/A";
    }

    public void write(String outputPath) {
        if (outputPath == null) {
            outputPath = filepath;
        }
        try {
            TransformerFactory transformerFactory = TransformerFactory.newInstance();
            Transformer transformer = transformerFactory.newTransformer();
            DOMSource source = new DOMSource(document);
            StreamResult result = new StreamResult(new File(outputPath));
            transformer.transform(source, result);
            System.out.println("File written to " + outputPath);
        } catch (Exception e) {
            System.out.println("Error writing file: " + e.getMessage());
        }
    }

    // Example usage:
    // public static void main(String[] args) {
    //     UIFileHandler handler = new UIFileHandler("example.ui");
    //     handler.printProperties();
    //     handler.write("modified.ui");
    // }
}

6. JavaScript Class for .UI File Handling

The following JavaScript class uses DOMParser to parse the .UI file (assuming Node.js with fs for file I/O) and print properties to the console. For write, it serializes back to XML.

const fs = require('fs');

class UIFileHandler {
    constructor(filepath) {
        this.filepath = filepath;
        this.xmlDoc = null;
        this.load();
    }

    load() {
        try {
            const data = fs.readFileSync(this.filepath, 'utf8');
            const parser = new DOMParser();
            this.xmlDoc = parser.parseFromString(data, 'application/xml');
            if (this.xmlDoc.getElementsByTagName('parsererror').length > 0 || this.xmlDoc.getElementsByTagName('ui').length === 0) {
                throw new Error('Invalid .UI file.');
            }
        } catch (e) {
            console.log(`Error loading file: ${e.message}`);
            process.exit(1);
        }
    }

    printProperties() {
        console.log('Properties:');
        const ui = this.xmlDoc.getElementsByTagName('ui')[0];
        // Version
        console.log(`Version: ${ui.getAttribute('version') || 'N/A'}`);
        // Language
        console.log(`Language: ${ui.getAttribute('language') || 'N/A'}`);
        // Display Name
        console.log(`Display Name: ${ui.getAttribute('displayname') || 'N/A'}`);
        // ID-Based Translation
        console.log(`ID-Based Translation: ${ui.getAttribute('idbasedtr') || 'N/A'}`);
        // Connect Slots by Name
        console.log(`Connect Slots by Name: ${ui.getAttribute('connectslotsbyname') || 'N/A'}`);
        // Standard Set Default (Legacy)
        console.log(`stdsetdef: ${ui.getAttribute('stdsetdef') || 'N/A'}`);
        console.log(`stdSetDef: ${ui.getAttribute('stdSetDef') || 'N/A'}`);
        // Author
        console.log(`Author: ${ui.getElementsByTagName('author')[0]?.textContent || 'N/A'}`);
        // Comment
        console.log(`Comment: ${ui.getElementsByTagName('comment')[0]?.textContent || 'N/A'}`);
        // Export Macro
        console.log(`Export Macro: ${ui.getElementsByTagName('exportmacro')[0]?.textContent || 'N/A'}`);
        // Class Name
        console.log(`Class Name: ${ui.getElementsByTagName('class')[0]?.textContent || 'N/A'}`);
        // Root Widget
        const widget = ui.getElementsByTagName('widget')[0];
        console.log(`Root Widget: Class - ${widget?.getAttribute('class') || 'N/A'}, Name - ${widget?.getAttribute('name') || 'N/A'}`);
        // Layout Default
        const layoutDefault = ui.getElementsByTagName('layoutdefault')[0];
        console.log(`Layout Default: Spacing - ${layoutDefault?.getAttribute('spacing') || 'N/A'}, Margin - ${layoutDefault?.getAttribute('margin') || 'N/A'}`);
        // Layout Function
        const layoutFunction = ui.getElementsByTagName('layoutfunction')[0];
        console.log(`Layout Function: Spacing - ${layoutFunction?.getAttribute('spacing') || 'N/A'}, Margin - ${layoutFunction?.getAttribute('margin') || 'N/A'}`);
        // Pixmap Function
        console.log(`Pixmap Function: ${ui.getElementsByTagName('pixmapfunction')[0]?.textContent || 'N/A'}`);
        // Custom Widgets
        console.log('Custom Widgets:');
        const customWidgets = ui.getElementsByTagName('customwidget');
        if (customWidgets.length) {
            Array.from(customWidgets).forEach((cw, i) => {
                console.log(`  ${i+1}. Class: ${cw.getElementsByTagName('class')[0]?.textContent || 'N/A'}, Extends: ${cw.getElementsByTagName('extends')[0]?.textContent || 'N/A'}`);
            });
        } else {
            console.log('  N/A');
        }
        // Tab Stops
        console.log('Tab Stops:');
        const tabStops = ui.getElementsByTagName('tabstop');
        if (tabStops.length) {
            Array.from(tabStops).forEach((ts, i) => {
                console.log(`  ${i+1}. ${ts.textContent}`);
            });
        } else {
            console.log('  N/A');
        }
        // Includes
        console.log('Includes:');
        const includes = ui.getElementsByTagName('include');
        if (includes.length) {
            Array.from(includes).forEach((inc, i) => {
                console.log(`  ${i+1}. Location: ${inc.getAttribute('location') || 'N/A'}`);
            });
        } else {
            console.log('  N/A');
        }
        // Resources
        console.log('Resources:');
        const resources = ui.getElementsByTagName('resource');
        if (resources.length) {
            Array.from(resources).forEach((res, i) => {
                console.log(`  ${i+1}. Location: ${res.getAttribute('location') || 'N/A'}`);
            });
        } else {
            console.log('  N/A');
        }
        // Connections
        console.log('Connections:');
        const connections = ui.getElementsByTagName('connection');
        if (connections.length) {
            Array.from(connections).forEach((conn, i) => {
                console.log(`  ${i+1}. Sender: ${conn.getElementsByTagName('sender')[0]?.textContent || 'N/A'}, Signal: ${conn.getElementsByTagName('signal')[0]?.textContent || 'N/A'}, Receiver: ${conn.getElementsByTagName('receiver')[0]?.textContent || 'N/A'}, Slot: ${conn.getElementsByTagName('slot')[0]?.textContent || 'N/A'}`);
            });
        } else {
            console.log('  N/A');
        }
        // Designer Data
        console.log(`Designer Data: ${ui.getElementsByTagName('designerdata')[0] ? 'Present' : 'N/A'}`);
        // Slots
        console.log('Slots:');
        const slotsElem = ui.getElementsByTagName('slots')[0];
        if (slotsElem) {
            const signals = slotsElem.getElementsByTagName('signal');
            Array.from(signals).forEach((sig, i) => {
                console.log(`  Signal ${i+1}: ${sig.textContent}`);
            });
            const slots = slotsElem.getElementsByTagName('slot');
            Array.from(slots).forEach((slt, i) => {
                console.log(`  Slot ${i+1}: ${slt.textContent}`);
            });
        } else {
            console.log('  N/A');
        }
        // Button Groups
        console.log('Button Groups:');
        const buttonGroups = ui.getElementsByTagName('buttongroup');
        if (buttonGroups.length) {
            Array.from(buttonGroups).forEach((bg, i) => {
                console.log(`  ${i+1}. Name: ${bg.getAttribute('name') || 'N/A'}`);
            });
        } else {
            console.log('  N/A');
        }
    }

    write(outputPath = null) {
        if (outputPath === null) {
            outputPath = this.filepath;
        }
        try {
            const serializer = new XMLSerializer();
            const xmlStr = serializer.serializeToString(this.xmlDoc);
            fs.writeFileSync(outputPath, xmlStr, 'utf8');
            console.log(`File written to ${outputPath}`);
        } catch (e) {
            console.log(`Error writing file: ${e.message}`);
        }
    }
}

// Example usage:
// const handler = new UIFileHandler('example.ui');
// handler.printProperties();
// handler.write('modified.ui');

7. C++ Class for .UI File Handling

The following C++ class uses TinyXML-2 (assuming inclusion of the library; for brevity, code assumes tinyxml2.h is available) to open, parse, read, modify, and print the properties to the console.

#include <iostream>
#include <string>
#include "tinyxml2.h"  // Assume TinyXML-2 library is included

using namespace tinyxml2;

class UIFileHandler {
private:
    std::string filepath;
    XMLDocument doc;

public:
    UIFileHandler(const std::string& filepath) : filepath(filepath) {
        load();
    }

    void load() {
        if (doc.LoadFile(filepath.c_str()) != XML_SUCCESS) {
            std::cout << "Error loading file: " << doc.ErrorStr() << std::endl;
            exit(1);
        }
        XMLElement* root = doc.FirstChildElement("ui");
        if (!root) {
            std::cout << "Invalid .UI file." << std::endl;
            exit(1);
        }
    }

    void printProperties() {
        std::cout << "Properties:" << std::endl;
        XMLElement* root = doc.FirstChildElement("ui");
        // Version
        std::cout << "Version: " << (root->Attribute("version") ? root->Attribute("version") : "N/A") << std::endl;
        // Language
        std::cout << "Language: " << (root->Attribute("language") ? root->Attribute("language") : "N/A") << std::endl;
        // Display Name
        std::cout << "Display Name: " << (root->Attribute("displayname") ? root->Attribute("displayname") : "N/A") << std::endl;
        // ID-Based Translation
        std::cout << "ID-Based Translation: " << (root->Attribute("idbasedtr") ? root->Attribute("idbasedtr") : "N/A") << std::endl;
        // Connect Slots by Name
        std::cout << "Connect Slots by Name: " << (root->Attribute("connectslotsbyname") ? root->Attribute("connectslotsbyname") : "N/A") << std::endl;
        // Standard Set Default (Legacy)
        std::cout << "stdsetdef: " << (root->Attribute("stdsetdef") ? root->Attribute("stdsetdef") : "N/A") << std::endl;
        std::cout << "stdSetDef: " << (root->Attribute("stdSetDef") ? root->Attribute("stdSetDef") : "N/A") << std::endl;
        // Author
        std::cout << "Author: " << getTextContent(root, "author") << std::endl;
        // Comment
        std::cout << "Comment: " << getTextContent(root, "comment") << std::endl;
        // Export Macro
        std::cout << "Export Macro: " << getTextContent(root, "exportmacro") << std::endl;
        // Class Name
        std::cout << "Class Name: " << getTextContent(root, "class") << std::endl;
        // Root Widget
        XMLElement* widget = root->FirstChildElement("widget");
        std::string widgetClass = widget ? (widget->Attribute("class") ? widget->Attribute("class") : "N/A") : "N/A";
        std::string widgetName = widget ? (widget->Attribute("name") ? widget->Attribute("name") : "N/A") : "N/A";
        std::cout << "Root Widget: Class - " << widgetClass << ", Name - " << widgetName << std::endl;
        // Layout Default
        XMLElement* layoutDefault = root->FirstChildElement("layoutdefault");
        std::string spacing = layoutDefault ? (layoutDefault->Attribute("spacing") ? layoutDefault->Attribute("spacing") : "N/A") : "N/A";
        std::string margin = layoutDefault ? (layoutDefault->Attribute("margin") ? layoutDefault->Attribute("margin") : "N/A") : "N/A";
        std::cout << "Layout Default: Spacing - " << spacing << ", Margin - " << margin << std::endl;
        // Layout Function
        XMLElement* layoutFunction = root->FirstChildElement("layoutfunction");
        std::string funcSpacing = layoutFunction ? (layoutFunction->Attribute("spacing") ? layoutFunction->Attribute("spacing") : "N/A") : "N/A";
        std::string funcMargin = layoutFunction ? (layoutFunction->Attribute("margin") ? layoutFunction->Attribute("margin") : "N/A") : "N/A";
        std::cout << "Layout Function: Spacing - " << funcSpacing << ", Margin - " << funcMargin << std::endl;
        // Pixmap Function
        std::cout << "Pixmap Function: " << getTextContent(root, "pixmapfunction") << std::endl;
        // Custom Widgets
        std::cout << "Custom Widgets:" << std::endl;
        XMLElement* customWidgets = root->FirstChildElement("customwidgets");
        if (customWidgets) {
            XMLElement* cw = customWidgets->FirstChildElement("customwidget");
            int i = 1;
            while (cw) {
                std::cout << "  " << i << ". Class: " << getTextContent(cw, "class") << ", Extends: " << getTextContent(cw, "extends") << std::endl;
                cw = cw->NextSiblingElement("customwidget");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Tab Stops
        std::cout << "Tab Stops:" << std::endl;
        XMLElement* tabStops = root->FirstChildElement("tabstops");
        if (tabStops) {
            XMLElement* ts = tabStops->FirstChildElement("tabstop");
            int i = 1;
            while (ts) {
                std::cout << "  " << i << ". " << (ts->GetText() ? ts->GetText() : "N/A") << std::endl;
                ts = ts->NextSiblingElement("tabstop");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Includes
        std::cout << "Includes:" << std::endl;
        XMLElement* includes = root->FirstChildElement("includes");
        if (includes) {
            XMLElement* inc = includes->FirstChildElement("include");
            int i = 1;
            while (inc) {
                std::cout << "  " << i << ". Location: " << (inc->Attribute("location") ? inc->Attribute("location") : "N/A") << std::endl;
                inc = inc->NextSiblingElement("include");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Resources
        std::cout << "Resources:" << std::endl;
        XMLElement* resources = root->FirstChildElement("resources");
        if (resources) {
            XMLElement* res = resources->FirstChildElement("include");  // Note: <include> under <resources>
            int i = 1;
            while (res) {
                std::cout << "  " << i << ". Location: " << (res->Attribute("location") ? res->Attribute("location") : "N/A") << std::endl;
                res = res->NextSiblingElement("include");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Connections
        std::cout << "Connections:" << std::endl;
        XMLElement* connections = root->FirstChildElement("connections");
        if (connections) {
            XMLElement* conn = connections->FirstChildElement("connection");
            int i = 1;
            while (conn) {
                std::cout << "  " << i << ". Sender: " << getTextContent(conn, "sender") << ", Signal: " << getTextContent(conn, "signal")
                          << ", Receiver: " << getTextContent(conn, "receiver") << ", Slot: " << getTextContent(conn, "slot") << std::endl;
                conn = conn->NextSiblingElement("connection");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Designer Data
        XMLElement* designerData = root->FirstChildElement("designerdata");
        std::cout << "Designer Data: " << (designerData ? "Present" : "N/A") << std::endl;
        // Slots
        std::cout << "Slots:" << std::endl;
        XMLElement* slotsElem = root->FirstChildElement("slots");
        if (slotsElem) {
            XMLElement* sig = slotsElem->FirstChildElement("signal");
            int i = 1;
            while (sig) {
                std::cout << "  Signal " << i << ": " << (sig->GetText() ? sig->GetText() : "N/A") << std::endl;
                sig = sig->NextSiblingElement("signal");
                i++;
            }
            XMLElement* slt = slotsElem->FirstChildElement("slot");
            i = 1;
            while (slt) {
                std::cout << "  Slot " << i << ": " << (slt->GetText() ? slt->GetText() : "N/A") << std::endl;
                slt = slt->NextSiblingElement("slot");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
        // Button Groups
        std::cout << "Button Groups:" << std::endl;
        XMLElement* buttonGroups = root->FirstChildElement("buttongroups");
        if (buttonGroups) {
            XMLElement* bg = buttonGroups->FirstChildElement("buttongroup");
            int i = 1;
            while (bg) {
                std::cout << "  " << i << ". Name: " << (bg->Attribute("name") ? bg->Attribute("name") : "N/A") << std::endl;
                bg = bg->NextSiblingElement("buttongroup");
                i++;
            }
        } else {
            std::cout << "  N/A" << std::endl;
        }
    }

    std::string getTextContent(XMLElement* parent, const char* tag) {
        XMLElement* elem = parent->FirstChildElement(tag);
        return elem && elem->GetText() ? elem->GetText() : "N/A";
    }

    void write(const std::string& outputPath = "") {
        std::string path = outputPath.empty() ? filepath : outputPath;
        if (doc.SaveFile(path.c_str()) != XML_SUCCESS) {
            std::cout << "Error writing file: " << doc.ErrorStr() << std::endl;
        } else {
            std::cout << "File written to " << path << std::endl;
        }
    }
};

// Example usage:
// int main() {
//     UIFileHandler handler("example.ui");
//     handler.printProperties();
//     handler.write("modified.ui");
//     return 0;
// }