Task 103: .CONFIG File Format

Task 103: .CONFIG File Format

1. List of Properties of the .CONFIG File Format Intrinsic to Its File System

The .CONFIG file format, particularly as used in Linux kernel configurations (commonly referred to as .config), is a text-based format without a rigid binary structure. It does not have intrinsic binary properties like magic numbers or headers typical of structured file formats. Instead, its properties are defined by its textual content and how it interacts with the file system. Based on specifications from Linux kernel documentation, the key properties are as follows:

  • File Encoding: Typically ASCII or UTF-8, ensuring compatibility across Unix-like file systems.
  • Line Structure:
  • Comments: Lines beginning with '#' (e.g., "# Automatically generated file; DO NOT EDIT.").
  • Configuration Entries: Lines in the format CONFIG_SYMBOL=value, where:
  • CONFIG_SYMBOL is an uppercase identifier representing a kernel option (e.g., CONFIG_MODULES).
  • value can be:
  • 'y' (enabled and built-in).
  • 'm' (enabled as a loadable module).
  • 'n' (disabled).
  • An integer (e.g., 1024).
  • A hexadecimal value (e.g., 0x100).
  • A quoted string (e.g., "string_value").
  • File System Attributes:
  • No format-specific constraints; treated as a regular text file by the file system (e.g., ext4, NTFS).
  • Typical permissions: Readable and writable by the owner (e.g., 0644 or rw-r--r--).
  • Size: Variable, often 50-200 KB depending on the number of options (typically 10,000+ lines for a full configuration).
  • Modification Timestamps: Standard file system metadata (creation, modification, access times).
  • No endianness or alignment requirements, as it is not binary.
  • Integrity and Validation: The format is human-readable and editable; validity is checked during kernel build processes (e.g., via make oldconfig), but the file itself has no built-in checksum or validation mechanism.
  • Dependencies: Options may have implicit dependencies defined in external Kconfig files, but these are not stored in .config.

These properties ensure portability across file systems while allowing flexible kernel customization.

3. Ghost Blog Embedded HTML JavaScript for Drag-and-Drop .CONFIG File Dump

The following is a complete HTML page with embedded JavaScript that can be embedded in a Ghost blog post. It allows users to drag and drop a .CONFIG file, parses it, and dumps the properties (configuration entries, ignoring comments) to the screen.

.CONFIG File Dumper

Drag and Drop .CONFIG File to Dump Properties

Drop your .CONFIG file here

4. Python Class for .CONFIG File Handling

import os

class ConfigFileHandler:
    def __init__(self, filepath):
        self.filepath = filepath
        self.properties = {}

    def read_and_decode(self):
        """Read and decode the .CONFIG file, storing properties."""
        if not os.path.exists(self.filepath):
            raise FileNotFoundError(f"File {self.filepath} not found.")
        with open(self.filepath, 'r', encoding='utf-8') as f:
            for line in f:
                line = line.strip()
                if line and not line.startswith('#') and '=' in line:
                    key, value = line.split('=', 1)
                    self.properties[key.strip()] = value.strip()

    def print_properties(self):
        """Print all properties to console."""
        if not self.properties:
            print("No properties loaded.")
            return
        for key, value in self.properties.items():
            print(f"{key} = {value}")

    def write_properties(self, new_properties=None):
        """Write properties back to the file or update with new ones."""
        if new_properties:
            self.properties.update(new_properties)
        with open(self.filepath, 'w', encoding='utf-8') as f:
            f.write("# Automatically generated .CONFIG file\n")
            for key, value in self.properties.items():
                f.write(f"{key}={value}\n")

# Example usage:
# handler = ConfigFileHandler('path/to/.config')
# handler.read_and_decode()
# handler.print_properties()
# handler.write_properties({'CONFIG_NEW': 'y'})

5. Java Class for .CONFIG File Handling

import java.io.*;
import java.util.HashMap;
import java.util.Map;

public class ConfigFileHandler {
    private String filepath;
    private Map<String, String> properties = new HashMap<>();

    public ConfigFileHandler(String filepath) {
        this.filepath = filepath;
    }

    public void readAndDecode() throws IOException {
        File file = new File(filepath);
        if (!file.exists()) {
            throw new FileNotFoundException("File " + filepath + " not found.");
        }
        try (BufferedReader reader = new BufferedReader(new FileReader(file))) {
            String line;
            while ((line = reader.readLine()) != null) {
                line = line.trim();
                if (!line.isEmpty() && !line.startsWith("#") && line.contains("=")) {
                    String[] parts = line.split("=", 2);
                    properties.put(parts[0].trim(), parts[1].trim());
                }
            }
        }
    }

    public void printProperties() {
        if (properties.isEmpty()) {
            System.out.println("No properties loaded.");
            return;
        }
        for (Map.Entry<String, String> entry : properties.entrySet()) {
            System.out.println(entry.getKey() + " = " + entry.getValue());
        }
    }

    public void writeProperties(Map<String, String> newProperties) throws IOException {
        if (newProperties != null) {
            properties.putAll(newProperties);
        }
        try (BufferedWriter writer = new BufferedWriter(new FileWriter(filepath))) {
            writer.write("# Automatically generated .CONFIG file\n");
            for (Map.Entry<String, String> entry : properties.entrySet()) {
                writer.write(entry.getKey() + "=" + entry.getValue() + "\n");
            }
        }
    }

    // Example usage:
    // public static void main(String[] args) throws IOException {
    //     ConfigFileHandler handler = new ConfigFileHandler("path/to/.config");
    //     handler.readAndDecode();
    //     handler.printProperties();
    //     Map<String, String> updates = new HashMap<>();
    //     updates.put("CONFIG_NEW", "y");
    //     handler.writeProperties(updates);
    // }
}

6. JavaScript Class for .CONFIG File Handling

const fs = require('fs'); // For Node.js environment

class ConfigFileHandler {
    constructor(filepath) {
        this.filepath = filepath;
        this.properties = {};
    }

    readAndDecode() {
        if (!fs.existsSync(this.filepath)) {
            throw new Error(`File ${this.filepath} not found.`);
        }
        const content = fs.readFileSync(this.filepath, 'utf-8');
        const lines = content.split('\n');
        lines.forEach(line => {
            line = line.trim();
            if (line && !line.startsWith('#') && line.includes('=')) {
                const [key, value] = line.split('=', 2);
                this.properties[key.trim()] = value.trim();
            }
        });
    }

    printProperties() {
        if (Object.keys(this.properties).length === 0) {
            console.log('No properties loaded.');
            return;
        }
        for (const [key, value] of Object.entries(this.properties)) {
            console.log(`${key} = ${value}`);
        }
    }

    writeProperties(newProperties = {}) {
        Object.assign(this.properties, newProperties);
        let output = '# Automatically generated .CONFIG file\n';
        for (const [key, value] of Object.entries(this.properties)) {
            output += `${key}=${value}\n`;
        }
        fs.writeFileSync(this.filepath, output, 'utf-8');
    }
}

// Example usage:
// const handler = new ConfigFileHandler('path/to/.config');
// handler.readAndDecode();
// handler.printProperties();
// handler.writeProperties({ CONFIG_NEW: 'y' });

7. C Class (Struct-Based) for .CONFIG File Handling

In C, classes are emulated using structs and functions. The following provides a struct-based implementation.

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>

#define MAX_LINE_LENGTH 256
#define MAX_PROPERTIES 10000 // Arbitrary max for properties

typedef struct {
    char *key;
    char *value;
} Property;

typedef struct {
    char *filepath;
    Property *properties;
    int count;
} ConfigFileHandler;

ConfigFileHandler* createHandler(const char *filepath) {
    ConfigFileHandler *handler = malloc(sizeof(ConfigFileHandler));
    handler->filepath = strdup(filepath);
    handler->properties = malloc(MAX_PROPERTIES * sizeof(Property));
    handler->count = 0;
    return handler;
}

void destroyHandler(ConfigFileHandler *handler) {
    for (int i = 0; i < handler->count; i++) {
        free(handler->properties[i].key);
        free(handler->properties[i].value);
    }
    free(handler->properties);
    free(handler->filepath);
    free(handler);
}

bool readAndDecode(ConfigFileHandler *handler) {
    FILE *file = fopen(handler->filepath, "r");
    if (!file) {
        perror("File not found");
        return false;
    }
    char line[MAX_LINE_LENGTH];
    while (fgets(line, sizeof(line), file)) {
        char *trimmed = strtok(line, "\n");
        if (trimmed && trimmed[0] != '#' && strchr(trimmed, '=')) {
            char *key = strtok(trimmed, "=");
            char *value = strtok(NULL, "=");
            if (key && value && handler->count < MAX_PROPERTIES) {
                handler->properties[handler->count].key = strdup(key);
                handler->properties[handler->count].value = strdup(value);
                handler->count++;
            }
        }
    }
    fclose(file);
    return true;
}

void printProperties(ConfigFileHandler *handler) {
    if (handler->count == 0) {
        printf("No properties loaded.\n");
        return;
    }
    for (int i = 0; i < handler->count; i++) {
        printf("%s = %s\n", handler->properties[i].key, handler->properties[i].value);
    }
}

bool writeProperties(ConfigFileHandler *handler, const char *newKey, const char *newValue) {
    // Simple append/update example; for full map, extend as needed
    FILE *file = fopen(handler->filepath, "w");
    if (!file) {
        perror("Cannot write file");
        return false;
    }
    fprintf(file, "# Automatically generated .CONFIG file\n");
    for (int i = 0; i < handler->count; i++) {
        fprintf(file, "%s=%s\n", handler->properties[i].key, handler->properties[i].value);
    }
    if (newKey && newValue) {
        fprintf(file, "%s=%s\n", newKey, newValue);
    }
    fclose(file);
    return true;
}

// Example usage:
// int main() {
//     ConfigFileHandler *handler = createHandler("path/to/.config");
//     if (readAndDecode(handler)) {
//         printProperties(handler);
//         writeProperties(handler, "CONFIG_NEW", "y");
//     }
//     destroyHandler(handler);
//     return 0;
// }